Archive for the ‘User Stories’ Category

Story Weight Reduction Toolkit

Saturday, August 1st, 2009

Stories often start out too big. Big stories are a challenge, and it is not always obvious how to deal with them. Its important that stories be small enough to estimate, to fit easily into an iteration and to have a decent definition of done. This article explores why some stories don’t fit this mold and what you can do about it.

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Planning Poker Party (The Companion Games)

Friday, February 6th, 2009

High-Low Story Showdown, Deal and Slide, Developer Guts, and Customer Guts

It’s sprint zero and you have a stack of stories needing a first estimate? You need an initial release plan. What should you do? It’s kind of hard to start on day one with Planning Poker. There is a missing baseline to estimate against.
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